The very first single-player dungeoncrawl game was not a video game. It was a series of charts printed in the first edition of Dungeons and Dragons, back in 1979. By rolling dice according to the instructions, you could generate a dungeon which was illogical, arbitrary, super-lethal, and which often didn't even produce usable results.
THIS GAME USES THOSE CHARTS.
The system is slightly modified early TSR D&D. The game is not graphics intensive. In fact, the main graphic "the random dungeon generator as map" which flashes around as the program rolls dice to generate the next part of the dungeon. Most of the game is text description with choices at the end of every turn. I've found Dungeon Robber to be a lot of fun and very addictive -- and as you probably know, I'm not a big fan of computer RPGs. If you like old school D&D, give Dungeon Robber a try.
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