tag:blogger.com,1999:blog-6707455220399106053.post7000724012068533407..comments2023-04-13T11:42:54.334-04:00Comments on RetroRoleplaying: The Blog: Fantastic Adventures: Early Cleric DraftUnknownnoreply@blogger.comBlogger1125tag:blogger.com,1999:blog-6707455220399106053.post-44984501500977219752015-03-21T22:39:16.129-04:002015-03-21T22:39:16.129-04:00Hit Dice should be D6s, not D8s. Like S&W Whit...Hit Dice should be D6s, not D8s. Like S&W Whitebox, 10th level is the suggested max, but you can keep going higher. XP required continues to double, however, so getting beyond level 12 or so would require a very strange world or very long lifespans. I figured it would take over 600 years at 80,000 XP per year for a Magic-User to reach level 16!Randallhttps://www.blogger.com/profile/13879930955049101533noreply@blogger.com