- Characters
- General Stat Bonus
- Arcane Caster Special Abilities
- Divine Caster Special Abilities
- Backgrounds
- Skills
- Alignment
- Body Points, Hit Points, and Healing
- Magic
- Spell Knowledge
- Direct Spell Casting
- Ritual Magic
- Counterspells
- Combat
- Combat Stance
- Critical Hits
- Critical Misses
- Combat Maneuvers
- Special Combat Situations
- Special Shield Defense
- Weapon Damage
- Monsters
- Monster Reactions
- Mooks (aka "Cannon Fodder")
- Optional Rules
- Character Goals and Personality Traits
- Strike Speed Initiative and Action Order
- Armor for Everyone
- Deities and Divine Intervention
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I look forward to this... I'm lately involved a lot with Basic Fantasy RPG,mind if I promote this around them? It's closer to B/X than OD&D but I think it might be pertinent to some of their interests.
ReplyDelete@Rachel: Please do so, while these rules will be written for 0e, they should be easy to drop in a B/X-type game (which Basic Fantasy is) without many issues -- just a bit of filing off rough spots to fit the slightly different system.
ReplyDelete