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D&D Editions and Harry Potter Characters as DMs?

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One of my players has this theory (which he will not tell us yet) about D&D editions and Harry Potter. He's asked us all (Sunday game folks) to tell him our version edition of TSR or WOTC D&D and which Harry potter character we think would be the most interesting DM to run a campaign of that game for us. I assume he thinks there is some correlation between favorite edition and Harry potter character, but he will not tell us because he wants a larger sample set first.

Therefore, in the interests of this not eating at my mind, I've decided to ask readers of this blog to chime in in comments with their favorite edition of TSR or WOTC D&D and which Harry Potter character they'd like to have run a campaign with that set of rules for them. With any luck, enough people will answer so he'll have a big enough set of samples and will tell us this "theory". (Which I will, of course, pass along on this blog.)

Yes, I know it is silly to let something like this eat away at my brain, but it's like a song I hate but just can't get out of my head... Comment with your picks, please! My addled brain really really thanks you.

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Randall said...
December 6, 2012 at 2:52 PM  

My choices were BECMI D&D and Snape. Snape is probably my least favorite Harry Potter character, but I imagine he could run a very interesting D&D campaign. Not sure I'd have my character test any unidentified potions, however.

Jason said...
December 6, 2012 at 4:40 PM  

If it has to be D&D, then I'd go for 3.5 and I would definitely want it run by Fred and George Weasely. They're like a single character together, so it would have to be both of them. I think if anyone could pull of dual-GM'ing though it'd be them :-)

Philo Pharynx said...
December 6, 2012 at 6:02 PM  

Hermione would be 4e. She's the type of person that wants consistent rules and a framework that has internal consistency.

Ron would be AD&D 2e. He'd want something that's easy to run off-the-cuff but he'll want enough options to keep it interesting.

Drew said...
December 6, 2012 at 9:31 PM  

I'll give you two. First, the game I'd like to play in is AD&D 1E with Snape as the DM. He's my favorite Harry Potter character and I think the game that best suites HIM is 1E.

My favorite game, though, is B/X and for that you need Dumbledore. He's the kind of DM that makes you feel at ease with his warm personality, all the while hinting that there are deep and esoteric things hidden in the back of his mind. His rules interpretations would be firm but fair and, once you got deeper into his campaign, you'd realize that damn basic wand had been an artifact THE WHOLE TIME!

faoladh said...
December 7, 2012 at 1:38 AM  

Either 1E (no UA or nonweapon proficiencies) or oE (no supplements), with Hagrid running the game.

Gragger said...
December 7, 2012 at 1:46 AM  


Gordon Cooper said...
December 7, 2012 at 10:13 AM  

Moldvay & Cook's Basic/Expert D&D run by Luna Lovegood.

Anonymous said...
December 7, 2012 at 12:48 PM  

AD&D Second Edition, with Professor McGonagall DMing.

Rach's reflections said...
December 8, 2012 at 10:09 PM  

TSR: B/X or retroclones thereof (With the occasional supplemental class)

WOTC: 4e. Or better yet a fantasy-ized Gamma World hack.

Potter: Luna Lovegood would probably come up with the most interesting hooks and stuff... Hermione would probably have the most well-thought-out setting...
But I'll go with co-DMing by the Weasley Twins, I think they have exactly the right ethos for it. (That said, Luna and Hermione are tied for my favorite characters)

Rach's reflections said...
December 10, 2012 at 3:16 AM  

As a followup, my eternal egger-on and editor Mattias wishes to pass along his answer: 3.5 and Hermione because, and I quote "she would be able to have a well thought-out setting that is both internally and externally consistent and well fleshed out. At no point would PCs be treated with radically different rules from everyone else because they're PCs. And at no point would players be expected to have arbitrary meta-knowledge of the system or tropes involved. She'd be clever enough to outwit the players and ensure power balance through being smart and fair instead of arbitrary bans. The smart players who build strong characters would be fully expected to carry the less smart ones who are unable or unwilling to learn the rules as fully (after all that's basically what SHE did in her education). Easy choice."

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