tag:blogger.com,1999:blog-6707455220399106053.post446762873840484903..comments2023-04-13T11:42:54.334-04:00Comments on RetroRoleplaying: The Blog: Attribute Bonuses in Microlite75Unknownnoreply@blogger.comBlogger2125tag:blogger.com,1999:blog-6707455220399106053.post-85727796961284797952011-07-17T12:58:31.461-04:002011-07-17T12:58:31.461-04:00I'm sure that players mainly interested in cha...I'm sure that players mainly interested in charop/min-maxing will think exactly as you say they will. However, there is very little to draw the charop/min-max player to Microlite75 to begin with. The game just isn't designed to scratch their itch.<br /><br />Also, not that many seemed to see attribute bonuses similar to these in Microlite74 as a major issue: M74 uses this formula for bonuses: (Stat - 10) / 4, round toward zero.Randallhttps://www.blogger.com/profile/13879930955049101533noreply@blogger.comtag:blogger.com,1999:blog-6707455220399106053.post-71820503344375707162011-07-17T12:38:37.599-04:002011-07-17T12:38:37.599-04:00I think you will find people will instead view any...I think you will find people will instead view any character without a stat of at least 16 "useless".<br /><br />People won't see a 4 just as good as a 15, they will see a 15 just as bad as a 4.Zzarchovhttps://www.blogger.com/profile/07714805545939725730noreply@blogger.com