I've added my last two games, Microlite81 Complete and Microlite81 Advanced, to those available on DrivethruRPG/RPGNow as "Pay What You Want" games. Finally. When I started this "simple" project I had no idea it was going to take so much of my time. However, it's now done and I can get back to my other projects, Microlite75, Microlite74 Ultimate, revised the RetroRoleplaying web site, etc.
For those not familiar with Microlite81 games, they are based on the Basic and Expert boxed sets published in 1981 Like are Microlite20-based games they use trimmed-down miniature versions of the Primary Fantasy SRD rules designed to be quick and easy to play, especially when compared to modern incarnations of the game. The goal of Microlite81 games is to recreate the style and feel of the B/X versions of the world's best known fantasy roleplaying game published back in 1981 without giving up all of the clearer mechanics of modern D20-based versions. Microlite81 games are not intended to be a clone of the B/X rules, but rather a conversion of them to a rules-lite D20-based system that encourages old-school play without strictly old-school rules.
Microlite81 Complete: Take the standard version of Microlite81 and provide much more detailed descriptions of spells, monsters, and treasure and some advice for GMs and players and you get Microlite81 Complete. This is a version of Microlite81 designed to be easier to use for people who are not as familiar with tabletop fantasy RPGs as Microlite81 and Microlite81 Extended assume. The entire illustrated rulebook is only 128 pages.
Microlite81 Advanced: Take Microlite81 Extended and use the classes, spells, and treasure of the first edition of the world's most popular tabletop fantasy RPG and you have a game based on B/X rules but using the classes and magic of 1e. In other words you have the game similar to the game many people who started with B/X played in the 1980s: 1e features with the less complex B/X rules. Like Microlite81 Complete, Microlite81 Advanced includes detailed descriptions of spells, monsters, and treasure and some advice for GMs and players. It also includes a large number of optional rules modules that can be used or not used as the GM desires. The illustrated rulebook covers all of this in only 206 pages.
These two games are free and is still available in all the usual places, they are now also available on DrivethruRPG/RPGNow as "Pay What You Want" games. (If you are wondering if it is better to "donate" via paying what you want on DriveTruRPG/RPGNow or directly to my Paypal account, I see much more of the money if you donate directly to my Paypal account -- and you also get access to donor goodies.)