I've never been a big fan of computer RPGs, they tend to be very combat-oriented and railroady. Worst of all, they lack the human GM who can allow my character to try anything I want to try even if the designers did not think of it. When I got on the Internet in the 1990s, I tried MUDs, but found them as boring as computer games except that I like to hang around and talk to other people. IRC let me do that without having to put up with player-killers and the like. You probably aren't surprised to hear that MMORPG don't do anything for me either. To me, they are just MUDs with a graphic interface and a monthly fee to use.
However, after reading Joseph's latest post, Rob Pardo of Blizzard Explains Why I'd Hate WoW, over on Greyhawk Grognard I'm doubly sure that MMORPG's like World of Warcraft aren't for me. Millions of people may love them, but I agree with Joesph, they just aren't designed with my interests in mind.