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Are Microlite74 Characters Too Good in Combat?

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Microlite74 is designed to emulate the style and feel of the original 1974 edition of the world's most popular roleplaying game (0e) using a variant of the SRD-based Microlite20 rules. I'm currently working on a revised edition of Microlite74 designed to clean up the game a bit and fine tune the rules to be somewhat closer in feel/effect to 0e.

Chgowiz has pointed out that characters in M74 are far more powerful in combat than 0e characters of the same type. M74 characters have noticeably better chances to hit and tend to do more damage than 0e characters of similar stats and level. This really became noticeable when he designed a kobold-based adventure for a convention game. Chgowiz and I are discussing this problem and possible solutions in a thread on the RetroRoleplaying message board: Bonus/Damage bonuses at Lvl 3+ for m74. I'd really like to hear from others on this issue before I make a decision on how to fix it. If you have an opinion or an idea, please join our discussion.

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