Original Dungeons and Dragons is more of a toolkit than a hard and fast set of rules. In addition to the three little beige books, there are additional rulebooks (Greyhawk, Blackmoor, Eldritch Wizardry, Chainmail, Swords & Spells) and important articles in The Strategic Review and early issues of The Dragon magazine (e.g. classes like the ranger and the illusionist, new monsters, etc.) with more rules and options to choose from.
If you were going to DM OD&D, which classes and rules would you use?
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